The panel »Visual Communication for an Invisible World« is about finding ways to design for the digital world. Visualising things that are invisible (e.g. code) will become more and more a task designers have to tackle. What does a blockchain look like? How to visualise the smartness of a device or technology? Will AI and machine learning change the design of the future? A panel discussion about possible strategies and ideas from the fields of coding, design and semiotics.
Vinzent Britz is a Berlin born and raised designer and art director working in several fields such as animation, installations and classical design. At UdK Berlin, he lectures a motion design class. Besides freelancing as art director he runs the design collective Selam X.
Johanna Jaskowska has worked with many different mediums and technology. CurrentIy, she is doing concepts and prototypes for a wide range of digital products and for the web. She has an eye for photography, visual communication and social media.
Marcel Schwittlick is an artist living and working in Berlin, Germany. With his work he is examining cybernetic aspects of generative systems and modern technology. He is interested in digital culture, it’s influence on society and chances for alternative kinds of communication. He is working in strong connection to various practices, forging a connection between physical and digital media, traditional and modern approaches. Marcel Schwittlick is working with a variety of media, ranging from digital images, physical and interactive installations, generative poetry and conceptual video. In 2015 he co-founded Lacuna Lab, a Berlin based artist group and community working on the intersection of art, technology and science. Marcel Schwittlick graduated with a B.Sc. in Media Computing at HTW Berlin, where he examined the technical properties of digital media.
Timothée Ingen-Housz was appointed professor at the University of the arts in October 2015. His voyage back to school started at the Ensad (Paris), where he graduated with the experimental logographic writing system “Elephant’s Memory* , an interactive visual language” as his thesis project. Relocating in Cologne in the late 90s, he founded “phosphen”, an interdisciplinary creative studio for “screen, stage and page”, and realised amongst other things: music videos, internet cartoons, scientific animations, interactive installations, video games characters, web ads, children´s books, narrative interface, lounge concepts and stage videos for a variety of clients (mtv, wdr, arte, 3sat, Residenztheater, Jwt, Mckinsey, Telekom, etc…) Meanwhile, he furthered his own artistic and screenwriting projects, and showed his works in exhibitions and festivals in Germany & abroad (Zkm, Muhka, Oberhausen Kurzfilmtage, etc.). Starting his “world teaching tour” while still a student, he held lectures and workshops at: Ensad, Harvard film faculty, Goldsmiths University of London, Academy of Media Arts Cologne, KISD, Bauhaus University, and finally the UDK Berlin, where he now teaches “audiovisual conception and dramaturgy” in the department “Communication in Social & Economic Contexts”.