»SHelfie« von Letters Are My Friends (Shifty Capslock / Bärbel Bold / Ingo Italic)
In addition to a series of photographs, "Shelfies" is a performative live VR helmet installation by Letters Are My Friends that focuses on the critical conflict between virtuality and corporeality. True to the motto, "dreaming is the best VR", in the form of alternative "head mounted displays (HMD)", a quite primitive way of entering into the supposed virtual space (of 2the mind and the imagination). Especially from the outside, it is important to observe this, as we are used to from selfies. Critically contributing to contemporary VR technologies that neglect the materiality of the body and its range of motion, this series and installation of invisible virtual self-portrayals humorously responds to this essential denial gap in the industry. The body and its gestures disappear through the ironic "book-VR-glasses-objects" in the black-box (of the actor), who transforms his virtual-pleasurable body into an invisible human-machine interaction that resembles a dance or choreography. Or was it clicking on a button? In a vacuum, the imagination views its own, detached navigation alternatives with gestures, postures and poses in/to/for/through the analogue VR space. Timeinspaceintimeinspaceintimeinspace as usual. Virtuality Vs. embodiment as participatory performance case.
»Here with you 2017« von Small Fast Feisty
In this ongoing series of creatures, little fellas are designed to just hang out with you.
They do nothing besides breathing and being present. Its a little exercise in just being there. Which is usually uncommon for 3D animated characters. These guys are all hyped up on Awareness. Have fun hanging out and maybe breath with them.
»post private - digital public« von Elisabeth Prehn & Finn Steffens
With the interactive VR installation 'post private - digital public' the question of how do we move in digital spaces was investigated, as well as the border of private and public areas within the digital world. As we perceive the digital always in 2D, this VR installation gives the opportunity to move in a more physical kind of way through cyber space. While the player is moving through this world by scrolling and clicking, his or her experience is exposed to the public, as it is projected on two big screens, which form the installation space.
»Noise Artifacts« von Moritz Tontsch, Katharina Wilting und Nigell Lay
What happens if you transfer objects between virtual and physical reality? Many objects in Venice symbolize a process of physical decay. A virtual image of one of these is created and transformed between the physical and virtual reality. Through a feedback loop an attempt to visualize digital decay is made. The artifacts are exhibited in a physical as well as virtual exhibition.
»The Great Encounter, The Ending« von Anna Luise Lorenz
Imagine yourself in a dark space. Without any point of visual reference or sensory clues, how do you know if you are either floating, or forever falling? And now imagine: without any notion of change, how do you know the duration of the moment you are living in? Welcome to the Island of Eternal Life, orbiting around the vast empty ocean of planet Earth. With no notion of passage of time its inhabitants are adapting to their belief system of stasis: moments of no-change, stringed together to infinity. History is nullified by a permanent loop of amnesia. Its inhabitants are in a happy state of pre-birth. The illusion of eternity turns into reality. One day, the Island of Eternal Life meets the Island of Ultimate Beauty. This occurrence introduces ‘The Different’, and begins what some called ‘The Great Encounter’, others ‘The Ending’